Here is my take on it. It’s pretty close in terms of architecture and lighting, but I had to come up with some of my own details. And because the image from the movie was practically monochromatic, I decided to add a bit of color variation for visual interest, and so it wouldn’t be as much of a direct copy. Anyway, it was a fun little project. I’m freelancing and looking for new projects again, so I may have time for some more personal projects that have been on the back burner for a while.
I also inadvertently came across an article I had written a couple of years ago about the basics of matte painting for the PSD Tuts+ website. It was just a short one explaining a few basic concepts and how Photoshop was used in the process. I’ll post a link to it in case anyone is interested.
The time has come for me to recertify in Photoshop once again. I had thought the deadline was earlier this month, but it is actually on the last day of October, so I will be studying up on the new features in CC and taking the exam soon.
Here is a personal piece I did as a matte painting challenge contest for the CG Channel website. The plate was provided and instructions were given to create a Rivendell-like setting as a matte painting. I shot my own source material for the buildings and used them along with a new sky to create this painting. Video footage was also provided, so I then took my matte painting into AfterEffects, motion tracked the footage, then matched my painting to it. I also added some birds (had to key out the sky) after stabilizing the original clip. There was a good deal of masking and color correcting, then mist was added at the bottom. As I was working on it, I did send it around to get advice from other matte painters and I think that really helped. It may not be perfect, but I was pleased with the result, for a quick comp of the painting. In case you’re wondering, I didn’t win or place in the contest, but it was a great experience nonetheless.