Happy days, Sproggiwood is finally in closed beta! Folks eager to try out the game will need to hang on a little longer though, as at this stage all the user trials are scheduled as observed and recorded sessions, to give us the best possible chance of catching all the trouble areas. There’s still quite a way to go for a finished game, mostly on adding and balancing a huge amount of content. However once the closed beta comes to an end and we think the game is easy to pick up and enjoy we will move on to less restricted testing!
There’s still a lot of work to do before we are ready for release, but I think there is light at the end of the tunnel now. Might be a train too. I’ll be posting more art from Sproggiwood again in a bit, as I work hard to smooth done the rough parts and finally arrive at a final looking game. The menus are definitely a big time sink here, as there is a lot of complicated stuff going on that needs to be made to look simple and understandable.
For more frequent updates, news and info on Sproggiwood see:
See full post here: jaanaheiska.com/blog2013-10-04.