Game Design

Jannie Ho for Animals Magazine

Jannie Ho created these fun illustrations for Emirates Airlines Animals magazine, an in-flight magazine for children filled with puzzles and games.

See more work from Jannie Ho through her Play! Illustration portfolio and at her website.

©Jannie Ho

Powerhouse Animation Studios – Injustice 2

 

This post originally appeared on the Powerhouse Animation blog.

Powerhouse Animation teamed up yet again with Platform LA to create a cinematic social media ad campaign for the new NetherRealm Studios fighting game, Injustice 2. With fighters based on the original DC superhero pantheon, Injustice 2 reimagines your favorite characters in unusual alliances.

The Powerhouse Animation team perfected the original storyboards, adding everything from beautifully painted touches to atmospheric animation. Their Injustice 2 campaign takes the highly polished quality of the team’s motion comics and combines it with the brevity necessary for internet ads.

The result: stunning, eye-catching banners. Powerhouse Animation used Photoshop to embellish the original client storyboards and paintings and then animated & finalized the scenes in After Effects, adding special effects and a high-level polish to each ad.

Check out more amazing artwork from Powerhouse Animation through their Play! Illustration portfolio and at powerhouseanimation.com.

Conceptopolis for Baby Bestiary

Conceptopolis created these illustrations for the recent Baby Bestiary book release. The book is described as “the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians.”

See more work from Conceptopolis through their Play! Illustration portfolio and at conceptopolis.com.

©Conceptopolis

©Conceptopolis

©Conceptopolis

©Conceptopolis

©Conceptopolis

©Conceptopolis

©Conceptopolis

Cedric Hohnstadt for Rubik’s Cube Toy Concepts

Cedric Hohnstadt was approached by the Smiley Company to assist them in creating some toy concepts for expanding the Rubik’s brand.

Check out the final concepts created by Cedric below.

View more of Cedric’s work through his Play! Illustration portfolio and at cedricstudio.com.

©Cedric Hohnstadt

©Cedric Hohnstadt

©Cedric Hohnstadt

©Cedric Hohnstadt

Chuck Whelon Illustrates “How to Write Adventure Modules that Don’t Suck”

Chuck Whelon recently drew over 24 cartoons for the book How to Write Adventure Modules that Don’t Suck, published by Goodman Games.

The book recently launched on Kickstarter, & includes advice from some of the best RPG writers in the world and is a must-have for anyone thinking about running a game.

View more of Chuck’s work through his Play Illustration portfolio, or on his website: whelon.com.

©Chuck Whelon

©Chuck Whelon

©Chuck Whelon

©Chuck Whelon

©Chuck Whelon

Owen Davey for TwoDots

Owen Davey has been creating ongoing work for the popular game app, TwoDots.

He was recently asked to create backgrounds for the game’s new Expeditions mode.

Owen is represented by Folio Illustration Agency. Check out his work through his Play! Illustration portfolio and at folioart.co.uk.

©Owen Davey

©Owen Davey

owen d3

©Owen Davey

Rebecca McConnell for Clash Games

Rebecca McConnell was commissioned by Clash Games to create all the artwork for the game, A-Maze-Ing Extinction, due to release Spring 2017.

See more work from Rebecca through her Play! Illustration portfolio and at rebeccamcconnell.com.

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

Shawn Finley for IKEA

Shawn Finley recently worked with illustrator Denise Shimabukuro to create IKEA’s “Lattjo Story Cards”, a game that is designed to encourage both children and adults to invent creative & original stories.

The project, developed for IKEA by DreamWorks, features 20 wordless story cards with a variety of characters and settings.

Shawn adds:

“My role was to create a total of 27 detailed digital paintings in a traditional textured ‘acrylic’ style, based on pencil drawings supplied by Denise. I’m very happy with the outcome.”

Take a peek at more of Shawn’s work through his Play! Illustration portfolio and at shawnfinley.com

©Shawn Finley

©Shawn Finley

©Shawn Finley

©Shawn Finley

©Shawn Finley

©Shawn Finley