Game Illustration

Jannie Ho for Animals Magazine

Jannie Ho created these fun illustrations for Emirates Airlines Animals magazine, an in-flight magazine for children filled with puzzles and games.

See more work from Jannie Ho through her Play! Illustration portfolio and at her website.

©Jannie Ho

Powerhouse Animation Studios – Injustice 2

 

This post originally appeared on the Powerhouse Animation blog.

Powerhouse Animation teamed up yet again with Platform LA to create a cinematic social media ad campaign for the new NetherRealm Studios fighting game, Injustice 2. With fighters based on the original DC superhero pantheon, Injustice 2 reimagines your favorite characters in unusual alliances.

The Powerhouse Animation team perfected the original storyboards, adding everything from beautifully painted touches to atmospheric animation. Their Injustice 2 campaign takes the highly polished quality of the team’s motion comics and combines it with the brevity necessary for internet ads.

The result: stunning, eye-catching banners. Powerhouse Animation used Photoshop to embellish the original client storyboards and paintings and then animated & finalized the scenes in After Effects, adding special effects and a high-level polish to each ad.

Check out more amazing artwork from Powerhouse Animation through their Play! Illustration portfolio and at powerhouseanimation.com.

Owen Davey for TwoDots

Owen Davey has been creating ongoing work for the popular game app, TwoDots.

He was recently asked to create backgrounds for the game’s new Expeditions mode.

Owen is represented by Folio Illustration Agency. Check out his work through his Play! Illustration portfolio and at folioart.co.uk.

©Owen Davey

©Owen Davey

owen d3

©Owen Davey

Rebecca McConnell for Clash Games

Rebecca McConnell was commissioned by Clash Games to create all the artwork for the game, A-Maze-Ing Extinction, due to release Spring 2017.

See more work from Rebecca through her Play! Illustration portfolio and at rebeccamcconnell.com.

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

©Rebecca McConnell

Shawn Finley for IKEA

Shawn Finley recently worked with illustrator Denise Shimabukuro to create IKEA’s “Lattjo Story Cards”, a game that is designed to encourage both children and adults to invent creative & original stories.

The project, developed for IKEA by DreamWorks, features 20 wordless story cards with a variety of characters and settings.

Shawn adds:

“My role was to create a total of 27 detailed digital paintings in a traditional textured ‘acrylic’ style, based on pencil drawings supplied by Denise. I’m very happy with the outcome.”

Take a peek at more of Shawn’s work through his Play! Illustration portfolio and at shawnfinley.com

©Shawn Finley

©Shawn Finley

©Shawn Finley

©Shawn Finley

©Shawn Finley

©Shawn Finley

Geo Parkin for Go For It Games

Geo Parkin worked with a small London-based games company, Go For It Games, on the packaging design & game design for their recent Go Fish/Happy Families card game.

Geo Parkin is represented by American Artists Inc. See more of his work through his Play! Portfolio and at aareps.com.

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

©Geo Parkin

Kerri Aitken: Gamgo Games

Kerri Aitken recently created tile designs for Gamgo Games’ Mah Jong Path, a classic take on the famous Mahjong puzzle game available for iOS devices with Android & Kindle support coming soon.

Check out more of Kerri’s work through her Play! Illustration portfolio and at kerriaitken.com.

©Kerri Aitken

©Kerri Aitken

Powerhouse Animation for Final Fantasy XV: A King’s Tale

All summer long, Powerhouse Animation has been working alongside Empty Clips Studios and Platform to create the trailer and animation for Final Fantasy XV: A King’s Tale.

According to the Powerhouse Animation blog:

“The game follows the story of King Regis in a pixel style side-scroller that serves as a prequel to the larger story.”

The game itself will be released on September 30th and is available for exclusive pre-order through GameStop.

Check out more amazing artwork from Powerhouse Animation through their Play! Illustration portfolio and at powerhouseanimation.com.